<drumkit_info>
    <name>NASA Retro1.btdk</name>
    <author>dblum</author>
    <info>Created with the Beat Thang!</info>
    <writable>true</writable>
    <instrumentList>
        <instrument>
            <id>0</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>653184</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 11 Eagle Has Landed (Extended).wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>1</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>572544</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 11 That&apos;s One Small Step for (a) Man.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>2</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>1094400</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 11 We Have a Lift-Off.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>3</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>199296</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 12 All Weather Testing.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>4</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>390528</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 12 Cardiac Sim.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>5</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>754560</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 13 Houston, We&apos;ve Had a Problem.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>6</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>597888</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Apollo Sounds/Apollo 8 Merry Christmas.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>7</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>277632</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 4 Clock Started.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>8</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>101376</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 6 God Speed.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>9</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>232704</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 6 Zero G.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>10</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>118656</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 7 Fireflies.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>11</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>350208</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 7 Guaymas Greeting.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>12</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>244224</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 7 Liftoff.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>13</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>288000</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Mercury Sounds/Mercury 9 Astronaut Cooper Comments.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>14</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>481536</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/President Kennedy Sounds/JFK Return Him Safely to Earth.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>15</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>885888</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/President Kennedy Sounds/JFK We Choose the Moon with Apollo 11 Launch.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>16</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>1194624</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/President Kennedy Sounds/JFK We Choose the Moon.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>17</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>475776</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Cassini Enceladus Sound.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>18</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>861696</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Cassini Saturn Radio Emissions #1.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>19</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>586368</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Cassini Saturn Radio Emissions #2.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>20</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>1317888</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Chorus Radio Waves within Earth&apos;s Atmosphere.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>21</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>71424</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Juno Morse code HI received from Earth.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>22</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>311040</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Kepler Star KIC12268220C Light Curve Waves to Sound.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>23</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>907776</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Kepler Star KIC7671081B Light Curve Waves to Sound.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>24</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>2</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>1300608</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/LCROSS Water on the Moon Song.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>25</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>1077120</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Quindar Sound #1.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>26</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>1069056</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Quindar Sound #2.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>27</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>194688</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Sputnik Beep.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>28</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>405504</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Stardust Passing Comet Tempel 1.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>29</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>551808</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Voyager Interstellar Plasma Sounds.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>30</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>353664</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Solar System &amp; Beyond Sounds/Voyager Lightning on Jupiter.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>31</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>135936</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/APU Shutdown.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>32</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>184320</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Computers are in Control.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>33</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>100224</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Go at Throttle Up 2.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>34</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>77184</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Go at Throttle Up.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>35</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>109440</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Go for Deploy.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>36</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>140544</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Good Picture of Steve.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>37</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>78336</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Houston Discovery 2.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>38</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>62208</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Houston Discovery.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>39</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>72576</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/How do you Read.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>40</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>105984</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Lookin At It.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>41</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>139392</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/meco.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>42</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>247680</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Nice to be in Orbit.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>43</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>329472</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/On its way to Orbit.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>44</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>111744</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Press to ATO.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>45</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>65664</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Roger Roll.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>46</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>164736</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Vector Transfer.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>47</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>259200</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Discovery Sounds/Wheel Stop.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>48</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>361728</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-1 We&apos;re Going to Dust it Off First.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>49</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>354816</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-132 Shuttle Gear Drop.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>50</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>885888</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-135 Countdown to Launch.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>51</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>838656</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-135 Landing Commander Comments.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>52</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>694656</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-135 Launch Commentary.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>53</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>484992</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-26 Liftoff.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>54</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>308736</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-41D Liftoff.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>55</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>763776</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-7 That Was Definitely an E-ticket!.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
        <instrument>
            <id>56</id>
            <name></name>
            <volume>1</volume>
            <isMuted>false</isMuted>
            <randomPitchFactor>0</randomPitchFactor>
            <gain>1</gain>
            <VerbSend>0.2</VerbSend>
            <EchoSend>0.2</EchoSend>
            <FreakSend>0.9</FreakSend>
            <EqSend>0</EqSend>
            <CompressorSend>0</CompressorSend>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>441000</Release>
            <trigger_mode>3</trigger_mode>
            <muteGroup>-1</muteGroup>
            <layer>
                <min>0</min>
                <max>1</max>
                <gain>2</gain>
                <pitch>0</pitch>
                <pan_L>0.5</pan_L>
                <pan_R>0.5</pan_R>
                <filterActive>true</filterActive>
                <filterCutoff>1</filterCutoff>
                <filterResonance>0</filterResonance>
                <sampleStartFrame>0</sampleStartFrame>
                <sampleEndFrame>822528</sampleEndFrame>
                <SampleFile>
                    <Filesystem>
                        <FilesystemId>NASA Retro</FilesystemId>
                        <FilesystemName>NASA Retro</FilesystemName>
                        <ShortName>NR</ShortName>
                    </Filesystem>
                    <FilePath>samples/Space Shuttle Mission Sounds/STS-135 Landing Comments.wav</FilePath>
                </SampleFile>
            </layer>
        </instrument>
    </instrumentList>
</drumkit_info>
